|  | dsekai
    World engine for retrocomputers. | 
Platform-defined colors in which to draw graphical elements. More...

| Macros | |
| #define | GRAPHICS_COLOR_BLACK 0 | 
| GRAPHICS_COLOR value for black on the current platform. | |
| #define | GRAPHICS_COLOR_CYAN 1 | 
| GRAPHICS_COLOR value for cyan on the current platform. | |
| #define | GRAPHICS_COLOR_MAGENTA 2 | 
| GRAPHICS_COLOR value for magenta on the current platform. | |
| #define | GRAPHICS_COLOR_WHITE 3 | 
| GRAPHICS_COLOR value for white on the current platform. | |
Platform-defined colors in which to draw graphical elements.
This is an abstraction to handle how different platforms define colors. These colors may appear slightly different on each platform.