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dsekai
World engine for retrocomputers.
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State for ::ENGINE_TYPE_POV. Displays a first-person 3D view of the world using raycasting. More...
#include <engines.h>
Data Fields | |
uint8_t | dirty |
uint8_t | minimap [TILEMAP_TH *TILEMAP_TW] |
uint16_t | inc |
State for ::ENGINE_TYPE_POV. Displays a first-person 3D view of the world using raycasting.