dsekai
World engine for retrocomputers.
Loading...
Searching...
No Matches
Data Fields
POV_STATE Struct Reference

State for ::ENGINE_TYPE_POV. Displays a first-person 3D view of the world using raycasting. More...

#include <engines.h>

Data Fields

uint8_t dirty
 
uint8_t minimap [TILEMAP_TH *TILEMAP_TW]
 
uint16_t inc
 

Detailed Description

State for ::ENGINE_TYPE_POV. Displays a first-person 3D view of the world using raycasting.


The documentation for this struct was generated from the following file: