State for ::ENGINE_TYPE_TOPDOWN. Displays a top-down 2-dimensional view of the world.
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#include <engines.h>
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int16_t | screen_scroll_x |
| | Left horizontal offset of the current viewport in pixels.
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int16_t | screen_scroll_y |
| | Top vertical offset of the current viewport in pixels.
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int16_t | screen_scroll_tx |
| | Left horizontal offset of the current viewport in tiles.
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int16_t | screen_scroll_ty |
| | Top vertical offset of the current viewport in tiles.
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int16_t | screen_scroll_x_tgt |
| | Horizontal offset the viewport is scrolling to in pixels.
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int16_t | screen_scroll_y_tgt |
| | Vertical offset the viewport is scrolling to in pixels.
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State for ::ENGINE_TYPE_TOPDOWN. Displays a top-down 2-dimensional view of the world.
The documentation for this struct was generated from the following file: