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dsekai
World engine for retrocomputers.
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Data Fields | |
char | code_files [UNIFILE_PATHS_MAX][UNIFILE_PATH_SZ_MAX+1] |
List of code units to compile. | |
int | code_files_sz |
Number of code units in unimake_state::code_files. | |
char | gfx_files [UNIFILE_PATHS_MAX][UNIFILE_PATH_SZ_MAX+1] |
int | gfx_files_sz |
char | defines [UNIFILE_DEFINES_SZ_MAX+1] |
Defines arg to pass to compiler. | |
int | defines_sz |
Number of chars in unimake_state::defines. | |
char | includes [UNIFILE_INCLUDES_SZ_MAX+1] |
Includes arg to pass to compiler. | |
int | includes_sz |
Number of chars in unimake_state::includes. | |
char | libs [UNIFILE_LIBS_SZ_MAX+1] |
Libs arg to pass to linker. | |
int | libs_sz |
Number of chars in unimake_state::libs. | |
char | cflags [UNIFILE_CFLAGS_SZ_MAX+1] |
int | cflags_sz |
int | compiler |
Index of selected compiler from UNIMAKE_COMPILER_TABLE. | |
unsigned long | options |
Selected build flags from Unimake Flags. | |