maug
Quick and dirty C mini-augmentation library.
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Library of tools for working with RetroFlat and OpenGL. More...
Go to the source code of this file.
Data Structures | |
struct | RETROGLU_SPRITE_PARMS |
If draw lists are disabled, this struct holds a list of params for retroglu_set_sprite_clip() so that the sprite can be drawn without a list. More... | |
struct | RETROGLU_SPRITE |
struct | RETROGLU_TILE |
Macros | |
#define | MAUG_CONST const |
#define | RETROGLU_TRACE_LVL 0 |
#define | RETROGLU_SPRITE_TEX_FRAMES_SZ 10 |
#define | glShininessf(side, light, f) |
#define | RETROGLU_SPRITE_X 0 |
#define | RETROGLU_SPRITE_Y 1 |
#define | RETROGLU_SPRITE_LIST_SZ_MAX 10 |
#define | retroglu_enable_lightning() |
#define | retroglu_disable_lightning() |
#define | retroglu_pop_overlay() |
Restore projection modelview previously pushed using retroglu_push(). | |
#define | retroglu_tex_px_x_to_f(px, sprite) |
#define | retroglu_tex_px_y_to_f(px, sprite) |
#define | retroglu_scr_px_x_to_f(px) |
#define | retroglu_scr_px_y_to_f(py) |
#define | retroglu_set_sprite_tex(sprite, texture_id, bmp_w, bmp_h) |
#define | retroglu_set_sprite_color(sprite, color_in) |
#define | RETROFLAT_COLOR_TABLE_GL(idx, name_l, name_u, r, g, b, cgac, cgad) |
Typedefs | |
typedef float | RETROGLU_COLOR[4] |
Functions | |
void | retroglu_set_tile_clip (struct RETROGLU_TILE *tile, uint32_t px, uint32_t py, uint32_t pw, uint32_t ph, uint8_t flags) |
void | retroglu_set_sprite_clip (struct RETROGLU_SPRITE *sprite, uint32_t front_px, uint32_t front_py, uint32_t back_px, uint32_t back_py, uint32_t pw, uint32_t ph, uint8_t flags) |
void | retroglu_init_sprite_vertices (struct RETROGLU_SPRITE *sprite) |
Setup the sprite vertices for the poly the sprite will be drawn on. This should be called once when the sprite is initialized, but calling it again later shouldn't hurt. | |
void | retroglu_init_sprite_vertices_scale (struct RETROGLU_SPRITE *sprite, float scale) |
void | retroglu_set_sprite_pos (struct RETROGLU_SPRITE *sprite, uint32_t px, uint32_t py) |
void | retroglu_tsrot_sprite (struct RETROGLU_SPRITE *sprite) |
void | retroglu_draw_sprite (struct RETROGLU_SPRITE *sprite) |
Draw the given sprite. This function never uses a list, and can therefore be used to create a draw list. | |
void | retroglu_prerender_sprite (struct RETROGLU_SPRITE *sprite, int list_idx, uint32_t front_px, uint32_t front_py, uint32_t back_px, uint32_t back_py, uint32_t pw, uint32_t ph, uint8_t flags) |
If lists are enabled, prerender the sprite to a list using the given params to retroglu_set_sprite_clip(). | |
void | retroglu_jitrender_sprite (struct RETROGLU_SPRITE *sprite, int list_idx) |
If lists are enabled, render the sprite list at list_idx. Otherwise, draw the sprite using retroglu_draw_sprite(). | |
void | retroglu_free_sprite (struct RETROGLU_SPRITE *sprite) |
MERROR_RETVAL | retroglu_init_glyph_tex () |
void | retroglu_destroy_glyph_tex () |
void | retroglu_string (float x, float y, float z, const RETROGLU_COLOR color, const char *str, size_t str_sz, const char *font_str, uint8_t flags) |
MERROR_RETVAL | retroglu_check_errors (const char *desc) |
int | retroglu_draw_release (struct RETROFLAT_BITMAP *bmp) |
MERROR_RETVAL | retroglu_blit_bitmap (struct RETROFLAT_BITMAP *target, struct RETROFLAT_BITMAP *src, size_t s_x, size_t s_y, size_t d_x, size_t d_y, size_t w, size_t h, int16_t instance) |
void | retroglu_px (struct RETROFLAT_BITMAP *target, const RETROFLAT_COLOR color_idx, size_t x, size_t y, uint8_t flags) |
Library of tools for working with RetroFlat and OpenGL.