maug
Quick and dirty C mini-augmentation library.
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A struct representing a tilemap. More...
#include <retrotil.h>
Data Fields | |
char | name [RETROTILE_NAME_SZ_MAX] |
uint32_t | sz |
Size of the tilemap in bytes (including this struct header). | |
uint32_t | layers_count |
Number of tile layers in this tilemap. | |
size_t | tileset_fgid |
First GID in the accompanying tileset. | |
size_t | tiles_h |
Height of all layers of the tilemap in tiles. | |
size_t | tiles_w |
Width of all layers of the tilemap in tiles. | |
float | tile_scale |
Amount by which to scale tiles (convenience property). | |
A struct representing a tilemap.
float RETROTILE::tile_scale |
Amount by which to scale tiles (convenience property).