dsekai
World engine for retrocomputers.
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unilayer
src
resinc.h
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#ifndef RESINC_H
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#define RESINC_H
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#if 0
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#if defined PLATFORM_DOS && defined RESOURCE_FILE
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#error "DOS has insufficent memory to use JSON parser."
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#endif
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#endif
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#if defined RESOURCE_HEADER
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# define RESOURCES "HEADER"
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# include "resource/header.h"
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#elif defined PLATFORM_WASM && !defined RESOURCE_FILE
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# define RESOURCES "WASM"
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# include "resource/webr.h"
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#elif defined PLATFORM_NDS && !defined RESOURCE_FILE
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# define RESOURCES "NDS"
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# include "resource/ndsr.h"
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#elif defined PLATFORM_WIN && !defined RESOURCE_FILE
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# define RESOURCES "WIN"
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# include "resource/winr.h"
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#elif defined PLATFORM_PALM && !defined RESOURCE_FILE
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# define RESOURCES "PALM"
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# include "resource/palmr.h"
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#elif !defined RESOURCE_FILE
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/* Nothing else has been defined, so fall back to file. */
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# define RESOURCE_FILE
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#endif
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#ifdef RESOURCE_FILE
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# define RESOURCES "FILE"
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# include "resource/file.h"
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#endif
/* RESOURCE_FILE */
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/* unilayer_resource */
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#endif
/* !RESINC_H */
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