dsekai
World engine for retrocomputers.
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src Directory Reference
Directory dependency graph for src:
src

Directories

 graphics
 
 memory
 
 resource
 

Files

 animate.h
 Tools for making common animations and effects.
 
 asn.h
 Functions and macros for dealing with ASN.1 formatted data.
 
 config.h
 Overridable defines to modify Unilayer behavior.
 
 dio.h
 General abstractions for common stdlib-related tasks.
 
 graphics.h
 Platform-general abstractions for graphics.
 
 json.h
 
 memory.h
 Functions and prototypes for managing memory.
 
 platform.h
 Contains platform-specific overrides and implementations for engine functionality.
 
 resinc.h
 Determines which resource-loading system to use at compile.
 
 resource.h
 Platform-general function prototypes for loading assets.
 
 unilayer.h
 Combines platform-specific functionality and loads enablers in the correct order.
 
 window.h
 Tools for drawing and interacting with graphical windows on-screen.