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dsekai
World engine for retrocomputers.
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An emulated memory handle for modern systems. Overridden on most platforms. More...
#include <memory.h>
Data Fields | |
MEMORY_PTR | ptr |
uint32_t | ptr_sz |
uint32_t | locks |
struct FAKE_MEMORY_HANDLE * | next |
An emulated memory handle for modern systems. Overridden on most platforms.