|  | dsekai
    World engine for retrocomputers. | 
An emulated memory handle for modern systems. Overridden on most platforms. More...
#include <memory.h>

| Data Fields | |
| MEMORY_PTR | ptr | 
| uint32_t | ptr_sz | 
| uint32_t | locks | 
| struct FAKE_MEMORY_HANDLE * | next | 
An emulated memory handle for modern systems. Overridden on most platforms.