dsekai
World engine for retrocomputers.
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Data Fields
SCRIPT Struct Reference

Contains immutable state for scripts attached to a TILEMAP. More...

#include <scstruct.h>

Collaboration diagram for SCRIPT:
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Data Fields

struct SCRIPT_STEP steps [SCRIPT_STEPS_MAX]
 Indexed list of script steps in order.
 
uint16_t steps_count
 Number of SCRIPT::steps attached to this script.
 

Detailed Description

Contains immutable state for scripts attached to a TILEMAP.

Modifications to this struct should also be reflected in tools/map2h.c (map2h.h).


The documentation for this struct was generated from the following file: