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dsekai
World engine for retrocomputers.
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Contains a single instruction in a script, in SCRIPT::steps. More...
#include <scstruct.h>
Data Fields | |
uint16_t | action |
Opcode of the action as defined by SCRIPT_CB_TABLE. | |
int16_t | arg |
Argument that will be passed to this action on execution. | |
Contains a single instruction in a script, in SCRIPT::steps.
Modifications to this struct should also be reflected in tools/map2h.c (map2h.h).