maug
Quick and dirty C mini-augmentation library.
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Functions and macros for handling graphical asset files. More...
Macros | |
#define | retroflat_cmp_asset_path(a, b) |
Compare two asset paths. Return 0 if they're the same. | |
Typedefs | |
typedef char | retroflat_asset_path[RETROFLAT_PATH_MAX] |
Path/name used to load an asset from disk. | |
Functions and macros for handling graphical asset files.
#define retroflat_cmp_asset_path | ( | a, | |
b ) |
Compare two asset paths. Return 0 if they're the same.