maug
Quick and dirty C mini-augmentation library.
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RetroFlat API

Abstraction layer header for retro systems. More...

Collaboration diagram for RetroFlat API:

Topics

 RetroFlat Example
 An extremely simple single-file annotated example program written with the RetroFlat API.
 
 RetroFlat Compilation
 Makefile examples and compiler considerations for using RetroFlat.
 
 Maug_retroflt_color
 
 RetroFlat API Return Values
 Standardized return values from RetroFlat API functions.
 
 RetroFlat Drawing API
 Functions for drawing primitives on-screen.
 
 RetroFlat Message API
 These flags can be passed to retroflat_message() to indicate the type of message being conveyed.
 
 RetroFlat VDP API
 Video Display Processor tools for modifying display output.
 
 RetroFlat Bitmap API
 Tools for loading bitmaps from disk and drawing them on-screen.
 
 RetroFlat Input API
 Functions and constants for polling and interpreting user input.
 
 RetroFlat Direction API
 Macros and constants for definition cardinal directions in screen and world space.
 
 RetroSound API
 Abstraction layer header for sound on retro systems.
 
 RetroFlat Viewport API
 A flexible API to facilitate tile-based views using hardware acceleration where available.
 
 RetroGUI API
 Tools for drawing interactive GUI elements in a RetroFlat program.
 
 RetroFlat Window API
 Builds on RetroGUI API to allow for multiple windows.
 
 RetroGXCache API
 

Files

file  retroflt.h
 Abstraction layer header for retro systems.
 

Data Structures

struct  RETROFLAT_3DTEX
 
struct  RETROFLAT_ARGS
 Struct containing configuration values for a RetroFlat program. More...
 
struct  RETROFLAT_STATE
 Global singleton containing state for the current platform. More...
 

Macros

#define RETROFLAT_BITMAP_TRACE_LVL   0
 
#define RETROINPUT_TRACE_LVL   0
 
#define RETROFLAT_FLAGS_RUNNING   0x01
 Flag indicating that retroflat_loop() should continue executing.
 
#define RETROFLAT_FLAGS_UNLOCK_FPS   0x02
 Flag indicating FPS should not be capped.
 
#define RETROFLAT_FLAGS_KEY_REPEAT   0x04
 Flag indicating keyboard repeat is enabled.
 
#define RETROFLAT_FLAGS_SCREENSAVER   0x08
 Flag indicating the current application is running as a screensaver.
 
#define RETROFLAT_FLAGS_WAIT_FOR_FPS   0x20
 Do not execute any more inter-frame loops until next frame.
 
#define RETROFLAT_DEFAULT_SCREEN_W   320
 
#define RETROFLAT_DEFAULT_SCREEN_H   200
 
#define retroflat_on_resize(w, h)
 
#define retroflat_wait_for_frame()
 
#define retroflat_is_waiting_for_frame()
 
#define PXXY_FMT   SIZE_T_FMT
 
#define RETRO2D_TRACE_LVL   0
 
#define retroflat_system_task()
 Platform-specific task that should be called on every iteration of the generic loop. This prevents having to define a platform-specific loop just to add a single call.
 
#define retroflat_heartbeat_set(len, max)
 Set parameters for the RETROFLAT_STATE::heartbeat_frame.
 
#define retroflat_heartbeat()
 Get current value of RETROFLAT_STATE::heartbeat_frame.
 
#define retroflat_heartbeat_update()
 Check and update RETROFLAT_STATE::heartbeat_frame. This should be called in the API HAL on every iteration of the main loop (this is done automatically in the generic main loop).
 
#define RETROFLAT_COLOR_TABLE_CONSTS(idx, name_l, name_u, r, g, b, cgac, cgad)
 

Typedefs

typedef MERROR_RETVAL(* retroflat_proc_resize_t) (uint16_t new_w, uint16_t new_h, void *data)
 
typedef void(* retroflat_loop_iter) (void *data)
 Prototype for the main loop function passed to retroflat_loop().
 
typedef size_t retroflat_pxxy_t
 Type used for surface pixel coordinates.
 
typedef maug_ms_t retroflat_ms_t
 

Functions

MERROR_RETVAL retroflat_loop (retroflat_loop_iter frame_iter, retroflat_loop_iter loop_iter, void *data)
 This should be called once in the main body of the program in order to enter the main loop. The main loop will continuously call loop_iter with data as an argument until retroflat_quit() is called.
 
MERROR_RETVAL retroflat_init (int argc, char *argv[], struct RETROFLAT_ARGS *args)
 Initialize RetroFlat and its underlying layers. This should be called once at the beginning of the program and should quit if the return value indicates any failures.
 
void retroflat_shutdown (int retval)
 Deinitialize RetroFlat and its underlying layers. This should be called once at the end of the program, after retroflat_loop().
 
RETROFLAT_IN_KEY retroflat_repeat_input (RETROFLAT_IN_KEY key_out, struct RETROFLAT_INPUT *input, RETROFLAT_IN_KEY *prev_input, int *prev_delay)
 
void retroflat_set_title (const char *format,...)
 
retroflat_ms_t retroflat_get_ms ()
 
uint32_t retroflat_get_rand ()
 
char retroflat_vk_to_ascii (RETROFLAT_IN_KEY k, uint8_t flags)
 
void retroflat_set_proc_resize (retroflat_proc_resize_t on_resize_in, void *data_in)
 Set the procedure to call when the window is resized (on platforms that support resizing).
 
void retroflat_resize_v ()
 Platform-specific function to resize virtual screen to match physical window size.
 

Variables

MAUG_CONST char *SEG_MCONST gc_retroflat_color_names []
 
struct RETROFLAT_STATE *SEG_MGLOBAL g_retroflat_state
 
#define RETROSND_ARGS_FLAG_LIST_DEVS   0x01
 

Detailed Description

Abstraction layer header for retro systems.

Macro Definition Documentation

◆ RETROFLAT_COLOR_TABLE_CONSTS

#define RETROFLAT_COLOR_TABLE_CONSTS ( idx,
name_l,
name_u,
r,
g,
b,
cgac,
cgad )
Value:
extern MAUG_CONST RETROFLAT_COLOR SEG_MCONST RETROFLAT_COLOR_ ## name_u;
int8_t RETROFLAT_COLOR
Defines an index in the platform-specific color-table.
Definition retroflt.h:325

◆ RETROFLAT_FLAGS_KEY_REPEAT

#define RETROFLAT_FLAGS_KEY_REPEAT   0x04
related

Flag indicating keyboard repeat is enabled.

Warning
This flag should only be set inside retroflat!

◆ RETROFLAT_FLAGS_RUNNING

#define RETROFLAT_FLAGS_RUNNING   0x01
related

Flag indicating that retroflat_loop() should continue executing.

Warning
This flag is not used on all platforms! It should only be removed using retroflat_quit().

◆ RETROFLAT_FLAGS_SCREENSAVER

#define RETROFLAT_FLAGS_SCREENSAVER   0x08
related

Flag indicating the current application is running as a screensaver.

Warning
This flag should only be set inside retroflat!

◆ RETROFLAT_FLAGS_UNLOCK_FPS

#define RETROFLAT_FLAGS_UNLOCK_FPS   0x02
related

Flag indicating FPS should not be capped.

Warning
This flag should only be set inside retroflat!

◆ retroflat_heartbeat

#define retroflat_heartbeat ( )
related
Value:
(g_retroflat_state->heartbeat_frame)

Get current value of RETROFLAT_STATE::heartbeat_frame.

◆ retroflat_heartbeat_set

#define retroflat_heartbeat_set ( len,
max )
related
Value:
g_retroflat_state->heartbeat_max = max; \
g_retroflat_state->heartbeat_len = len;

Set parameters for the RETROFLAT_STATE::heartbeat_frame.

Parameters
lenNumber of ms between updates to RETROFLAT_STATE::heartbeat_frame.
maxValue of RETROFLAT_STATE::heartbeat_frame on which to reset to 0.

◆ retroflat_heartbeat_update

#define retroflat_heartbeat_update ( )
related
Value:
/* Update the heartbeat animation frame. */ \
if( g_retroflat_state->heartbeat_next <= retroflat_get_ms() ) { \
g_retroflat_state->heartbeat_frame++; \
if( \
g_retroflat_state->heartbeat_frame >= \
g_retroflat_state->heartbeat_max \
) { \
g_retroflat_state->heartbeat_frame = 0; \
} \
g_retroflat_state->heartbeat_next = \
retroflat_get_ms() + g_retroflat_state->heartbeat_len; \
}

Check and update RETROFLAT_STATE::heartbeat_frame. This should be called in the API HAL on every iteration of the main loop (this is done automatically in the generic main loop).

◆ retroflat_is_waiting_for_frame

#define retroflat_is_waiting_for_frame ( )
Value:
(RETROFLAT_FLAGS_WAIT_FOR_FPS == \
(g_retroflat_state->retroflat_flags & RETROFLAT_FLAGS_WAIT_FOR_FPS))

◆ retroflat_on_resize

#define retroflat_on_resize ( w,
h )
Value:
g_retroflat_state->screen_w = w; \
g_retroflat_state->screen_h = h;

◆ retroflat_wait_for_frame

#define retroflat_wait_for_frame ( )
Value:
(g_retroflat_state->retroflat_flags |= RETROFLAT_FLAGS_WAIT_FOR_FPS)

Typedef Documentation

◆ retroflat_pxxy_t

typedef size_t retroflat_pxxy_t

Type used for surface pixel coordinates.

Todo
Make this signed when most of the library uses it. Right now, it causes too many issues with passed references.

Function Documentation

◆ retroflat_init()

MERROR_RETVAL retroflat_init ( int argc,
char * argv[],
struct RETROFLAT_ARGS * args )

Initialize RetroFlat and its underlying layers. This should be called once at the beginning of the program and should quit if the return value indicates any failures.

Returns
RETROFLAT_OK if there were no problems or other RetroFlat API Return Values if there were.

◆ retroflat_set_proc_resize()

void retroflat_set_proc_resize ( retroflat_proc_resize_t on_resize_in,
void * data_in )

Set the procedure to call when the window is resized (on platforms that support resizing).

Parameters
on_resize_inProcedure to call when window is resized.
data_inData to pass to on_resize_in.

If this is not set, no procedure is called. Some platforms may stretch the "virtual" screen to fill the physical window.

◆ retroflat_shutdown()

void retroflat_shutdown ( int retval)

Deinitialize RetroFlat and its underlying layers. This should be called once at the end of the program, after retroflat_loop().

Parameters
retvalReturn value from retroflat_init(), so we know what layers are in what state.