A flexible API to facilitate tile-based views using hardware acceleration where available.
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typedef int16_t | retroflat_tile_t |
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A flexible API to facilitate tile-based views using hardware acceleration where available.
◆ retroflat_viewport_focus
#define retroflat_viewport_focus |
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| x1, |
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| y1, |
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| range, |
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| speed ) |
Value: retroflat_viewport_focus_generic( x1, y1, range, speed )
Move the viewport in a direction or combination thereof so that it's focusing the given x1/y1 within the given range.
- Parameters
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x1 | The X coordinate to focus on. |
y1 | The Y coordinate to focus on. |
range | The number of pixels from the center of the screen to keep the given X and Y inside. |
speed | The increment by which to move the viewport if the given X and Y are not in focus. |
- Warning
- The speed parameter should always divide evenly into the tile size, or problems may occur!
◆ retroflat_viewport_lock_refresh
#define retroflat_viewport_lock_refresh |
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Value: retroflat_viewport_lock_refresh_generic()
◆ retroflat_viewport_move_x
#define retroflat_viewport_move_x |
( |
| x | ) |
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Value: retroflat_viewport_move_x_generic( x )
◆ retroflat_viewport_move_y
#define retroflat_viewport_move_y |
( |
| y | ) |
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Value: retroflat_viewport_move_y_generic( y )
◆ retroflat_viewport_screen_tile_h
#define retroflat_viewport_screen_tile_h |
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Value: retroflat_viewport_screen_tile_h_generic()
◆ retroflat_viewport_screen_tile_w
#define retroflat_viewport_screen_tile_w |
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Value: retroflat_viewport_screen_tile_w_generic()
◆ retroflat_viewport_screen_x
#define retroflat_viewport_screen_x |
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| world_x | ) |
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Value: retroflat_viewport_screen_x_generic( world_x )
Return the screenspace X coordinate at which something at the given world coordinate should be drawn.
◆ retroflat_viewport_screen_y
#define retroflat_viewport_screen_y |
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| world_y | ) |
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Value: retroflat_viewport_screen_y_generic( world_y )
Return the screenspace Y coordinate at which something at the given world coordinate should be drawn.
◆ retroflat_viewport_set_refresh
#define retroflat_viewport_set_refresh |
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| x, |
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| y, |
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| tid ) |
Value: retroflat_viewport_set_refresh_generic( x, y, tid )
◆ retroflat_viewport_set_world
#define retroflat_viewport_set_world |
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| w, |
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| h ) |
Value: retroflat_viewport_set_world_generic( w, h )
Set the pixel width and height of the world so the viewport knows how far it may scroll.
- Parameters
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w | The width of the world in pixels (tile_width * map_tile_width). |
h | The height of the world in pixels (tile_height * map_tile_height). |
◆ retroflat_viewport_set_world_pos
#define retroflat_viewport_set_world_pos |
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| x, |
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| y ) |
Value: retroflat_viewport_set_world_pos_generic( x, y )
◆ retroflat_viewport_unlock_refresh
#define retroflat_viewport_unlock_refresh |
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Value: retroflat_viewport_unlock_refresh_generic()
◆ retroflat_viewport_world_h
#define retroflat_viewport_world_h |
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Value: retroflat_viewport_world_h_generic()
Return the current height of the world in pixels.
◆ retroflat_viewport_world_w
#define retroflat_viewport_world_w |
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Value: retroflat_viewport_world_w_generic()
Return the current width of the world in pixels.
◆ retroflat_viewport_world_x
#define retroflat_viewport_world_x |
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Value:retroflat_viewport_world_x_generic()
Return the current viewport X position in the world in pixels.
◆ retroflat_viewport_world_y
#define retroflat_viewport_world_y |
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Value:retroflat_viewport_world_y_generic()
Return the current viewport Y position in the world in pixels.