maug
Quick and dirty C mini-augmentation library.
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Options to configure RetroGUI behavior defined at compile time. More...
Macros | |
#define | RETROGUI_KEY_ACTIVATE RETROFLAT_KEY_SPACE |
Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will activate the RETROGUI_CTL currently referenced by RETROGUI::focus. | |
#define | RETROGUI_KEY_NEXT RETROFLAT_KEY_DOWN |
Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will select the next activateable RETROGUI_CTL currently referenced by RETROGUI::focus. | |
#define | RETROGUI_KEY_PREV RETROFLAT_KEY_UP |
Overrideable constant defining the keyboard key (RETROFLAT_KEY_*) that will select the previous activateable RETROGUI_CTL currently referenced by RETROGUI::focus. | |
#define | RETROGUI_PAD_ACTIVATE RETROFLAT_PAD_A |
Overrideable constant defining the gamepad button (RETROFLAT_PAD_*) that will activate the RETROGUI_CTL currently referenced by RETROGUI::focus. | |
#define | RETROGUI_PAD_NEXT RETROFLAT_PAD_DOWN |
Overrideable constant defining the gamepad button (RETROFLAT_PAD_*) that will select the next activateable RETROGUI_CTL currently referenced by RETROGUI::focus. | |
#define | RETROGUI_PAD_PREV RETROFLAT_PAD_UP |
Overrideable constant defining the gamepad button (RETROFLAT_PAD_*) that will select the previous activateable RETROGUI_CTL currently referenced by RETROGUI::focus. | |
#define | RETROGUI_CTL_TEXT_SZ_MAX 128 |
#define | RETROGUI_CTL_SZ_MAX_INIT 20 |
#define | RETROGUI_PADDING 5 |
Overrideable constant defining the padding for text inside of controls in pixels. | |
#define | RETROGUI_BTN_LBL_SZ_MAX 64 |
#define | RETROGUI_BTN_LBL_PADDED_X 8 |
#define | RETROGUI_BTN_LBL_PADDED_Y 8 |
#define | RETROGUI_CTL_TEXT_BLINK_FRAMES 15 |
Options to configure RetroGUI behavior defined at compile time.