maug
Quick and dirty C mini-augmentation library.
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RETROTILE_TILE_DEF Struct Reference
Collaboration diagram for RETROTILE_TILE_DEF:

Data Fields

uint8_t flags
 
retroflat_asset_path image_path
 
size_t x
 
size_t y
 
uint16_t tile_class
 
char warp_dest [RETROTILE_NAME_SZ_MAX+1]
 
mfix_t static_rotation
 Field indicating how many degrees the tile should always be rotated before drawin on-screen. Useful for engine drawing routines.
 
retrotile_coord_t warp_x
 
retrotile_coord_t warp_y
 
struct RETROFLAT_BITMAP image
 

Related Symbols

(Note that these are not member symbols.)

#define RETROTILE_TILE_FLAG_BLOCK   0x01
 Indicates tile should block movement.
 
#define RETROTILE_TILE_FLAG_RESERVED1   0x02
 Not currently used, but may be in the future.
 
#define RETROTILE_TILE_FLAG_RESERVED2   0x04
 Not currently used, but may be in the future.
 
#define RETROTILE_TILE_FLAG_RESERVED3   0x08
 Not currently used, but may be in the future.
 

The documentation for this struct was generated from the following file: