|  | dsekai
    World engine for retrocomputers. | 
Platform-overridden typedefs and macros for handling memory. More...

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| Typedefs | |
| typedef struct FAKE_MEMORY_HANDLE * | MEMORY_HANDLE | 
| A reference to a block of memory which the operating system may move around on its own to free up space. MUST BE locked with memory_lock() to receive a MEMORY_PTR that can be dereferenced. | |
| typedef void * | MEMORY_PTR | 
| A C-style memory pointer that can be safely dereferenced. | |
| typedef const void * | CONST_MEMORY_PTR | 
| A read-only MEMORY_PTR. | |
| typedef void * | MEMORY_FAR_PTR | 
| On certain platforms, a MEMORY_PTR that exists outside of the current page. | |
| typedef const void * | CONST_MEMORY_FAR_PTR | 
| A read-only MEMORY_FAR_PTR. | |
Platform-overridden typedefs and macros for handling memory.