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dsekai
World engine for retrocomputers.
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Structs representing behavior scripts. More...
Go to the source code of this file.
Data Structures | |
struct | SCRIPT_STEP |
Contains a single instruction in a script, in SCRIPT::steps. More... | |
struct | SCRIPT |
Contains immutable state for scripts attached to a TILEMAP. More... | |
struct | SCRIPT_COMPILE_STATE |
Macros | |
#define | SCRIPT_TOKEN_ITER_SZ_MAX 255 |
Structs representing behavior scripts.