24#define TILEMAP_ASN_ERROR_READ -1
26#define TILEMAP_ASN_ERROR_WRITE -1
28#define TILEMAP_ASN_SAVE_BUFFER_INITIAL_SZ 2048
33int32_t tilemap_asn_load(
34 const uint8_t* asn_buffer, int32_t asn_buffer_sz,
struct TILEMAP* t
36int32_t tilemap_asn_save(
struct FAKE_MEMORY_HANDLE * MEMORY_HANDLE
A reference to a block of memory which the operating system may move around on its own to free up spa...
Definition fakem.h:21
uint32_t RESOURCE_ID
String or numerical identifier specifying an asset on disk.
Definition nullr.h:16
Information pertaining to in-game world currently loaded.
Definition tmstruct.h:87